t-e.dev

PROJECT NAME:

Character Animation


PROJECT TYPE:  

Animated Character Video (Unity, C#, 3DS Max, Motion Capture)

In this project, the goal was to create a short animated character sequence using dynamic camera angles and music in any software we were comfortable with.


I created a character in 3DS Max, then I imported freely available motion capture data, cleaned it up, and exported it to Unity. In Unity, I created the scene, lighting, camera, soundscape, and footstep noises to match the characters imported motion-captured movements.